
- #BOOKS ERRORS WITH MAGIC MAPS PATCH#
- #BOOKS ERRORS WITH MAGIC MAPS SERIES#
They try to draw a bridge, and after a few minutes, most of the drawing disappears, so they correctly determine the map is magical, but figure it's just an accurate representation of the world at the moment. Most owners don't properly recognize the power of the map initially. This is partially how the map stays true to the erosion, volcanoes, tectonic shifts that have taken place since the initial creation of the map. However, both the map and the world can shift back towards their initial positions. Much like a rubber band, whenever they are pulled apart, the potential (magical) energy tries to force them back together. The map and the world are magically linked to each other. So, if someone wants to cause a major catastrophe or otherwise significant change to the world it's unlikely that they live long enough to see it happen, and gives plenty of time for the change to be corrected by someone who wants to preserve the world. Rip the paper in half, and a large asteroid is set on a millennia-long collision course with the world.Draw a new island in the middle of a bay, and feel the first few earthquakes caused by the new volcano that will soon form your island.
#BOOKS ERRORS WITH MAGIC MAPS SERIES#
Draw a new river and over the next few months a series of severe rainstorms or a newly constructed dam will cause a lake to overflow, creating the river. Construction should be finished by the end of the year. Draw a fine villa on the edge of town, and magically the paperwork for it is approved and the builders are paid for. Draw a line of grey circles across a river, and the water level will soon drop just enough to expose a series of stones to let you hop across. #BOOKS ERRORS WITH MAGIC MAPS PATCH#
Draw a new patch of green behind your house, and spend the next few minutes wondering how you never noticed that big tree in your backyard. Changes to the map simply put the world on the path to reach that change, and naturally the more impressive/far-reaching changes take longer to finish. What rules can I make in order for the map only to cause changes that seem natural and possible to the inhabitants of the land and that happen at a reasonable scale and in a reasonable space of time? I don't want the owner to have to be an expert artist or map-maker.Īnything that happens to the map happens to the real world. However I don't want to simply draw a mountain and have it suddenly appear out of nowhere. I'd like to be able to change the course of rivers, or make bridges collapse in a natural-seeming way. Given that changes to the map affect the world it represents, the owner could in theory cause instantaneous catastrophic effects by tearing the map in half or scribbling all over it. There is a black and white line the total length of which is marked as 200 yards. You can see the scale in the bottom right under the coat of arms. The best resolution would be as shown in the following map. The map can be 'zoomed' in or out to get the right level of detail. It has the property that anything that happens to the map also happens in the real world.
In a Middle Earth type world, there exists a magical map.